After a successful Fellows leadership lab where we set up our website and discussed ways to effectively pitch an idea, we immediately began preliminary work on our code. Our first step was to download and set up our IDE (interactive development environment) of choice--Eclipse--which we will use to compile and organize all of our code. Downloading this program was fairly easy, but difficulties arose when we attempted to implement the JLWGL (java light weight gaming library), a library which we will use to render and display graphics. Because this library is a professional-grade tool, it was difficult to find appropriate resources to help us better understand the implementation of the library. After hours of extensive research and fruitful collaboration, we were able to compile and run a sample program using the JLWGL on the Eclipse IDE. Our next step is to setup our own test program for JLWGL to ensure that we have an adequate understanding of the basics of the library. Until next time and happy coding!
1 Comment
mary ellen carsley
6/25/2019 07:49:48 am
Impressive group of reviewers thus far! ;-) Good start! Looking forward to your future posts!
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AuthorThese blogs are written by the Fellows: Ben Berlin, Sam Bruce, and Robert Dubinski. We are a group of seniors at Severn School in Severna Park, MD, who are highly interested in programming and game design. After completing AP Computer Science A, we wanted to delve deeper into the world of computer science and we are very fortunate to have been granted this opportunity by the Van Eney Severn Fellows Program. Archives
May 2020
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