After completing our last blog post, we went back to exploring our JDE of choice, Intellij IDEA. Intellij is very interesting, as it allows for easy integration with java libraries, and aided in our implementation of JWLGL. After successfully testing our Intellij and JWLGL systems, we realized that it was time to find a way to collaborate effectively across multiple unique workstations. We found a program called Floobits, which both suited our needs for collaboration and was free to use. This program allows us to make and see each other’s syntactical changes in real time. We encountered some challenges along the way but were able to move past them with the generous assistance of the school. Our first challenge was that our preferred system—MacOS—was not compatible with JWLGL, and we therefore needed to borrow the school’s Windows laptops. Upon receiving the Windows laptops, we ran into the issue of being denied access to our accounts because we were not connected to the Severn domain. With the help of Severn’s IT experts, we were able to turn in the computers and fix the problem by establishing accounts on the local domain. In the next few days, we hope to start outlining class hierarchies so we can begin the actual coding of the project by early July. Thanks for reading and happy coding!
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After a successful Fellows leadership lab where we set up our website and discussed ways to effectively pitch an idea, we immediately began preliminary work on our code. Our first step was to download and set up our IDE (interactive development environment) of choice--Eclipse--which we will use to compile and organize all of our code. Downloading this program was fairly easy, but difficulties arose when we attempted to implement the JLWGL (java light weight gaming library), a library which we will use to render and display graphics. Because this library is a professional-grade tool, it was difficult to find appropriate resources to help us better understand the implementation of the library. After hours of extensive research and fruitful collaboration, we were able to compile and run a sample program using the JLWGL on the Eclipse IDE. Our next step is to setup our own test program for JLWGL to ensure that we have an adequate understanding of the basics of the library. Until next time and happy coding!
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AuthorThese blogs are written by the Fellows: Ben Berlin, Sam Bruce, and Robert Dubinski. We are a group of seniors at Severn School in Severna Park, MD, who are highly interested in programming and game design. After completing AP Computer Science A, we wanted to delve deeper into the world of computer science and we are very fortunate to have been granted this opportunity by the Van Eney Severn Fellows Program. Archives
May 2020
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